lundi 14 octobre 2013

Weltall-ID from Xenogears (PS1 game, 1998)

After playing Xenogears again recently, I wanted to give a fresh look to one of the robot in the game. While remaining true to the orinigal design, I tried to give it my own personal twist. Modeled in 3DS Max, rendrered in Keyshot and post production in Photoshop. 

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