Here's a breakdown of the matte painting did for CGuniverse.net matte painting challenge:
Quick 15 mins sketch made in Photoshop with a rough clay render of the foregrond room in 3DS Max
Beauty pass added to the sketch
The base image's resolution wasn't high enough so I used stock photo to recapture the orginal idea. Added passes from 3DS Max (AO, specular), buildings and foreground plants and water effect (particles would've been great but time was of the essence).
And here's the final results with the added filters
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